[2026-05-23] add htpc-windows-games-fix project

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Alexey Martemyanov
2026-05-23 01:01:31 +06:00
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# HTPC Windows Games — Compat Status
Live status of 39 non-Steam Windows games added to Steam on Bazzite HTPC (`bazzite@192.168.1.86`). Tested 2026-05-22 after initial CompatToolMapping setup (Proton Experimental default, 7 older titles on Proton 8.0).
## Working ✅
- Fallout 4
- Vladik Brutal
- Red Alert 3
- Samurai Gunn (works but **gamepad not working**)
- GTA V (assumed; not retested)
- Cuphead (assumed)
- Plus other untested titles
## Broken — won't start
| Game | AppID | Symptom | Hypothesis | Tried | Next |
|---|---|---|---|---|---|
| Atomic Bomberman | 2875360586 | "instr at 0x00000000 referenced 0x7. Memory could not be read" | 1997 DOS-era game — likely needs DOSBox, not Proton | proton_8 | Wrap launcher with DOSBox (dosbox-staging via Steam Tinker Launch) |
| Brawlhalla | 2410005953 | Doesn't start | Adobe AIR / native installer flow needed | proton_experimental | Try proton_8; check if "BrawlhallaGame.exe" is wrong entry-point (should be `Brawlhalla.exe` launcher) |
| Duck Game | 2926094216 | Won't launch | XNA 4.0 missing | xna40 via protontricks (in progress) | Wait for xna40 install to finish |
| Worms W.M.D | 3846411911 | Doesn't start | Modern UE3.x with anti-tamper; needs vcrun | proton_experimental | Try `protontricks vcrun2019` + d3dcompiler_47 |
| Worms World Party Remastered | 2401592779 | Doesn't start | UE4 — sometimes needs vcrun2019 | proton_experimental | `vcrun2019` |
| Metro Exodus | 3594910936 | "unable to create interface isteamuser" | Game needs `steam_api64.dll` emu (it's a non-Steam install of a Steam game) | proton_experimental | Drop in Goldberg `steam_api64.dll`; provide `steam_appid.txt`=412020 (Enhanced) or 619500 |
## Crashes after launch
| Game | AppID | Symptom | Next |
|---|---|---|---|
| Castle Crashers | 3048471472 | "mini dump has been sent" pop-up | Try `protontricks vcrun2019 dotnet48` |
## Graphics issues
| Game | AppID | Symptom | Tried | Next |
|---|---|---|---|---|
| Discworld Noir | 2361018632 | Cyrillic shows as `?????` | Fixed `C:\Discworld Noir` symlink ✅; installed `corefonts` ❌ (still ?) | Set `LANG=ru_RU.UTF-8 %command%`; if no — `WINEDLLOVERRIDES="gdiplus=n,b"`; if no — install ttf-mscorefonts manually + register Cyrillic codepage in registry (`[HKCU\Software\Wine\Fonts\Replacements]`) |
| Doom 3 BFG | 3602815006 | White screen, audio plays | proton_10 ❌ | Try `PROTON_USE_WINED3D=1 %command%`; or proton_8; or `+set r_useOpenGL32 1` |
| Rayman Origins | 4002021894 | Sprites missing (only Rayman's shadow rendered); broken gamma overlay | proton_8 + `PROTON_USE_WINED3D=1 %command%` ❌ | Try `WINEDLLOVERRIDES="d3d9=b" %command%`; or proton_experimental |
| Split Second | 3871231787 | Green artifacts in places | (none yet) | Try DXVK_FILTER_DEVICE_NAME / different Proton; or `PROTON_USE_WINED3D=1` |
## Localization
| Game | AppID | Symptom | Next |
|---|---|---|---|
| Final Fantasy X HD | 2642741094 | Game in Japanese; saves missing | Set language in `Documents/SQUARE ENIX/...` config; copy save folder from `/run/media/bazzite/Windows/Users/<user>/Documents/SQUARE ENIX/` if present |
## Input / gamepad
- **Samurai Gunn**: gamepad not detected
- **Super Bomberman R2**: gamepad not detected
- **Metal Slug X**: launches via Neo-Geo emulator wrapper but speed is wrong and controls don't work
- → check Steam Input "Force Off" → "Use Default" cycle, or `SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1`
## Duplicates — remove from Steam (already installed via real Steam)
- Human Fall Flat (3928445186) — remove shortcut + grid covers
- Shovel Knight (2526703384) — remove shortcut + grid covers
## Cover-art swaps (done 2026-05-22)
- Atomic Bomberman (was wrong "Bomberman 64" cover)
- Discworld Noir (was "Disco Elysium")
- Super Bomberman R2 (was Switch boxart)
- Final Fantasy VI (was "Final Fantasy III")
- Zelda: A Link to the Past (was "ALttP + Four Swords")
- Sunset Riders (was "Captain Commando"; also renamed shortcut)
## Infra notes
- `~/.steam/steam/userdata/147839491/config/shortcuts.vdf` — binary VDF; edit with Steam closed (`systemctl --user stop gamescope-session-plus@steam.service`)
- `~/.steam/steam/config/config.vdf` — text VDF; `CompatToolMapping` section controls per-AppID Proton
- `~/.local/share/Steam/steamapps/compatdata/<AppID>/pfx/` — Wine prefix for each shortcut
- `protontricks` (Flatpak) needs xvfb + flatpak filesystem permission to `~/.local/share/Steam`
- Background protontricks runs via `systemd-run --user --unit=<name>` (survives SSH disconnect)