[2026-06-01] fix Atomic Bomberman: move from Proton doc to separate FPC file, remove incorrect Win3.1/Proton info

This commit is contained in:
Alexey Martemyanov
2026-06-01 01:02:30 +06:00
parent b07319793e
commit 44f6e97fa8
2 changed files with 58 additions and 3 deletions
+3 -3
View File
@@ -57,7 +57,7 @@ on Proton 8.0.
| Game | AppID | Symptom | What's known | What might help |
|------|-------|---------|--------------|-----------------|
| Atomic Bomberman / BM95 | 2875360586 | Crash "instruction at 0x0 referenced 0x7" | Win3.1-era PE32. Tried: `proton_8`, registry `Version=win98`, virtual desktop 640×480, WineBus controllers off | Dedicated 32-bit `WINEARCH=win32`; or DOSBoxX |
| FPC Atomic Bomberman | 2875360586 | Native Linux SDL-порт (FPC), не Proton. Отдельный файл: [[family/how-to/htpc-fpc-atomic-bomberman]] | — | — |
| Atomic Heart VK | — | Требует VK Play авторизацию через Lutris | 97GB, GameCenter, shared prefix | Логин через Lutris на десктопе HTPC |
| Final Fantasy X HD | 2642741094 | Was Japanese, no saves | `GameSetting.ini` replaced (en+HD) from Windows | Test pending |
| Metal Slug X | 2938712902 | Speed wrong, controls dead | Neo-Geo emulator config issue, not Wine | — |
@@ -83,7 +83,7 @@ protontricks <AppID> vcrun2019 d3dcompiler_47
protontricks <AppID> xna40
```
### DOS-era games (e.g. Atomic Bomberman)
### DOS-era games
Proton won't work. Use **Steam Tinker Launch** → wrap with DOSBox (dosbox-staging).
### Non-Steam copy of a Steam game (e.g. Metro Exodus)
@@ -286,7 +286,7 @@ Systemd user service (`/etc/systemd/user/saves-backup.service`):
- FFX HD: English `GameSetting.ini`
- VC++ runtime + d3dcompiler DLLs copied into 6 prefixes from Windows partition
- Duck Game: XNA 4.0 framework dir copied
- Atomic Bomberman: `Version=win98` + virtual desktop 640×480 + WineBus controllers off
- Atomic Bomberman: cover art swapped (FPC native, см [[family/how-to/htpc-fpc-atomic-bomberman]])
- GE-Proton10-34 installed
## Source Assets (Windows partition)