[2026-06-01] fix Atomic Bomberman: move from Proton doc to separate FPC file, remove incorrect Win3.1/Proton info
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@@ -57,7 +57,7 @@ on Proton 8.0.
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| Game | AppID | Symptom | What's known | What might help |
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|------|-------|---------|--------------|-----------------|
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| Atomic Bomberman / BM95 | 2875360586 | Crash "instruction at 0x0 referenced 0x7" | Win3.1-era PE32. Tried: `proton_8`, registry `Version=win98`, virtual desktop 640×480, WineBus controllers off | Dedicated 32-bit `WINEARCH=win32`; or DOSBox‑X |
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| FPC Atomic Bomberman | 2875360586 | Native Linux SDL-порт (FPC), не Proton. Отдельный файл: [[family/how-to/htpc-fpc-atomic-bomberman]] | — | — |
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| Atomic Heart VK | — | Требует VK Play авторизацию через Lutris | 97GB, GameCenter, shared prefix | Логин через Lutris на десктопе HTPC |
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| Final Fantasy X HD | 2642741094 | Was Japanese, no saves | `GameSetting.ini` replaced (en+HD) from Windows | Test pending |
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| Metal Slug X | 2938712902 | Speed wrong, controls dead | Neo-Geo emulator config issue, not Wine | — |
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@@ -83,7 +83,7 @@ protontricks <AppID> vcrun2019 d3dcompiler_47
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protontricks <AppID> xna40
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```
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### DOS-era games (e.g. Atomic Bomberman)
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### DOS-era games
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Proton won't work. Use **Steam Tinker Launch** → wrap with DOSBox (dosbox-staging).
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### Non-Steam copy of a Steam game (e.g. Metro Exodus)
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@@ -286,7 +286,7 @@ Systemd user service (`/etc/systemd/user/saves-backup.service`):
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- FFX HD: English `GameSetting.ini`
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- VC++ runtime + d3dcompiler DLLs copied into 6 prefixes from Windows partition
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- Duck Game: XNA 4.0 framework dir copied
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- Atomic Bomberman: `Version=win98` + virtual desktop 640×480 + WineBus controllers off
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- Atomic Bomberman: cover art swapped (FPC native, см [[family/how-to/htpc-fpc-atomic-bomberman]])
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- GE-Proton10-34 installed
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## Source Assets (Windows partition)
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